/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 4; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const int user_bh = 2; /* 2 is the default spacing around the bar's font */ static const char *fonts[] = { "monospace:size=11", "Noto Color Emoji:pixelsize=11:antialias=true:autohint=true"}; static const char dmenufont[] = "monospace:size=12"; static const char normbgcolor[] = "#222222"; static const char normbordercolor[] = "#444444"; static const char normfgcolor[] = "#FFFFFF"; static const char selfgcolor[] = "#eeeeee"; static const char selbordercolor[] = "#C184D5"; static const char selbgcolor[] = "#005577"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor } , [SchemeSel] = { selfgcolor , selbgcolor , selbordercolor }, }; #include "movestack.c" #include /* volume control */ static const char *inc_vol[] = {"/home/mouad/.local/bin/volume/inc_vol", NULL}; static const char *dec_vol[] = {"/home/mouad/.local/bin/volume/dec_vol", NULL}; static const char *toggle_vol[] = {"/home/mouad/.local/bin/volume/toggle_vol", NULL}; /* brightness control */ static const char *inc_bright[] = { "/home/mouad/.local/bin/brightness/inc_bright", NULL}; static const char *dec_bright[] = { "/home/mouad/.local/bin/brightness/dec_bright", NULL}; /* tagging */ static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 1 << 5, 1, -1 }, { "discord", NULL, NULL, 1 << 3, 0, -1 }, { "Steam", NULL, NULL, 1 << 4, 0, -1 }, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } #define STATUSBAR "dwmblocks" /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", "#000000", "-nf", "#268bd2", "-sb", "#268bd2", "-sf", "#000000", NULL }; static const char *termcmd[] = { "st", NULL }; static const char scratchpadname[] = "scratchpad"; static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL }; static const Key keys[] = { /* modifier key function argument */ { MODKEY, XK_d, spawn, {.v = dmenucmd } }, { MODKEY, XK_Return, spawn, {.v = termcmd } }, { MODKEY, XK_a, togglescratch, {.v = scratchpadcmd } }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_p, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } }, { MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } }, { MODKEY|ShiftMask, XK_f, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ShiftMask, XK_q, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_space, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_f, togglefullscr, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, {MODKEY, XK_s, togglesticky, {0}}, TAGKEYS(XK_1 , 0) TAGKEYS(XK_2 , 1) TAGKEYS(XK_3 , 2) TAGKEYS(XK_4 , 3) TAGKEYS(XK_5 , 4) TAGKEYS(XK_6 , 5) TAGKEYS(XK_7 , 6) TAGKEYS(XK_8 , 7) TAGKEYS(XK_9 , 8) /* Custom commands */ {MODKEY | ShiftMask, XK_o, spawn, SHCMD("[ $(echo -e 'Yes\nNo' | dmenu -i -p 'Are you sure you want to shutdown?') == 'Yes' ] && shutdown now")}, {MODKEY | ShiftMask, XK_x, spawn, SHCMD("i3lock -c 252525")}, /* dunst control */ {ControlMask, XK_7, spawn, SHCMD("dunstctl history-pop")}, {ControlMask, XK_space, spawn, SHCMD("dunstctl close")}, {ControlMask | ShiftMask, XK_space, spawn, SHCMD("dunstctl close-all")}, {0, XF86XK_MonBrightnessUp, spawn, {.v = inc_bright}}, {0, XF86XK_MonBrightnessDown, spawn, {.v = dec_bright}}, {0, XF86XK_AudioRaiseVolume, spawn, {.v = inc_vol}}, {0, XF86XK_AudioLowerVolume, spawn, {.v = dec_vol}}, {0, XF86XK_AudioMute, spawn, {.v = toggle_vol}}, {MODKEY, XK_F1, spawn, {.v = dec_vol}}, {MODKEY, XK_F2, spawn, {.v = inc_vol}}, {MODKEY, XK_F3, spawn, {.v = toggle_vol}}, {Mod1Mask, XK_F1, spawn, SHCMD("mpc prev")}, {Mod1Mask, XK_F2, spawn, SHCMD("mpc toggle")}, {Mod1Mask, XK_F3, spawn, SHCMD("mpc next")}, {0, XK_Pause, spawn, SHCMD("playerctl play-pause")}, /* screenshot */ {MODKEY, XK_F12, spawn, SHCMD("scrot -e 'mv $f /home/mouad/Pictures/Screenshots/' && notify-send '📸 Screenshot taken'")}, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button1, sigstatusbar, {.i = 1} }, { ClkStatusText, 0, Button2, sigstatusbar, {.i = 2} }, { ClkStatusText, 0, Button3, sigstatusbar, {.i = 3} }, { ClkStatusText, 0, Button4, sigstatusbar, {.i = 4} }, { ClkStatusText, 0, Button5, sigstatusbar, {.i = 5} }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };